3D Character
Thursday, 6 February 2014
moving to export and import
I try using normal map and displacement map to create and see my render in maya from Mudbox.
I transfer the mudbox file in maya and obtain basic mesh from the sculpt
the failed product after the application of displacement map and normal map.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment